Bark Harvest Exploring Farm Style Dog Nutrition
Dark Harvest (2023 film)
2023 film by David Slade
Dark Harvest is a 2023 American fantasy horror film directed by David Slade and written by Michael Gilio, loosely based on the 2006 novel of the same name by Norman Partridge. It stars Casey Likes, E'myri Crutchfield, Dustin Ceithamer, Elizabeth Reaser, and Jeremy Davies.
Dark Harvest was theatrically released exclusively in select Alamo Drafthouse Cinema theaters for one day on October 11, 2023, before being released digitally on October 13.
In 1962, the teenage boys of a small rural town compete in the annual Halloween "Run": they must stop a deadly supernatural creature known as Sawtooth Jack from reaching the church before midnight. This year, Jim Shepard kills the creature and leads the boys in feasting on its candy innards, winning $25,000 and a new Chevrolet Corvette from the Harvesters Guild. As the town celebrates, Jim says goodbye to his younger brother Richie and drives away to a new life.
One year later, Officer Ricks lectures the boys about the Run; only Richie is exempt, as his family has already won. Richie flirts with Kelly, a newcomer to town, and is determined to take part in the Run, despite his parents' attempts to dissuade him. Beaten up by his bullying classmate Riley, who steals his belt, Richie is troubled by postcards and a letter from Jim. He tries to leave town in a stolen car, but is subdued by Ricks.
Meanwhile, a farmer turns an emaciated corpse into a scarecrow with a carved pumpkin for a head, sewing candy inside the body before it rises as Sawtooth Jack. As is tradition, the town's boys are locked in their rooms and starved for three days until they are let loose on Halloween, taking to the streets with masks and makeshift weapons. Richie sneaks out to join the Run with his friends Mitch, Bud, and Charlie, chasing Sawtooth Jack into a cornfield. The creature kills Charlie and Mitch, but seems to let Richie escape.
Richie finds Kelly, who has joined the hunt herself, and a traumatized Bud flees back to town. His parents refuse to let him inside, and he pleads with a group of boys hiding in a storm cellar, but Sawtooth Jack arrives and kills Bud and the others. Richie and Kelly steal a handgun from Ricks' house and his patrol car, while the increasingly feral boys begin looting and killing townspeople and each other. Accosted by Riley, Kelly knocks him unconscious and Richie reclaims his belt buckle.
Ricks uses his car's radio to lure Richie and Kelly to the center of town, where they find Sawtooth Jack. Preparing to shoot the creature, Richie recognizes its matching belt buckle and realizes this year's Sawtooth Jack is Jim. The creature escapes, and Richie and Kelly confront his mother Donna, deducing that she wrote Jim's postcards and letters. Overwhelmed with guilt, Donna stabs herself in the neck; across town, Ricks warns Richie's father Dan that the Run must be completed to prevent the town's ruination.
Richie and Kelly reach the church, where Dan reveals the town's curse: Ricks and the Harvesters Guild keep anyone from leaving, ensuring every year that Sawtooth Jack is stopped, while the new winner is transformed into the following year's creature. Richie guides Sawtooth Jack to the church to put an end to the ritual, but Ricks arrives with Riley, who shoots Sawtooth Jack. Richie holds Riley at gunpoint, but Sawtooth Jack indicates that he wants Richie to kill him, and Richie finishes his brother off with a shot to the head.
Amid the town's celebration, Richie and Kelly agree to escape together, and she slips him a gun. Presented with his winnings, Richie takes his new car to meet Kelly, but they are stopped by Ricks as Kelly hides. Taken to the scarecrow field, Richie shoots first and kills Ricks, but is ambushed by the farmer and buried alive. At Dan's urging, the devastated Kelly escapes from town in Richie's car. The following year, as Richie's body is transformed into Sawtooth Jack, Dan intervenes, killing the farmer and urging his newly risen son to take revenge on the town.
Production[edit]
In September 2019, it was reported that New Regency hired David Slade to direct the adaptation of Norman Partridge's 2006 novel, Dark Harvest, with Michael Gilio writing the script and Matt Tolmach and David Manpearl producing.[2] On February 23, 2020, it was reported that Metro-Goldwyn-Mayer acquired the film after New Regency put it on turnaround, and Gilio will also executive produce the film.[3]
In June 2021, it was reported newcomers Casey Likes and E'myri Crutchfield were cast in the lead roles.[4] Later, it was revealed that Jeremy Davies, Elizabeth Reaser and Luke Kirby were added to the cast.[5]
Principal photography was slated to begin in August 2021.[4]
Release[edit]
Dark Harvest was released digitally on October 13, 2023, following a one night only screening in select Alamo Drafthouse Cinema locations on October 11, 2023.[6][7] It was previously scheduled to be released on September 24, 2021, and September 9, 2022.[8]
Critical reception[edit]
On the review aggregator website Rotten Tomatoes, 70% of 40 critics' reviews are positive, with an average rating of 6/10. The site's consensus reads: "The satisfyingly spooky Dark Harvest might have been scarier, but it wrings some stylish chills out of its intriguing premise".[9] Metacritic assigned the film a weighted average score of 51 out of 100 based on four critics, indicating "mixed or average reviews".[10]
References[edit]
- ^ "Dark Harvest (15)". BBFC. November 13, 2023. Retrieved January 11, 2024.
- ^ N'Duka, Amanda (September 10, 2019). "David Slade Tapped To Direct 'Dark Harvest' Adaptation For New Regency". Deadline Hollywood. Retrieved May 10, 2021.
- ^ D'Alessandro, Anthony (February 23, 2020). "'Dark Harvest' Horror Movie With Director David Slade Heads To MGM". Deadline Hollywood. Retrieved May 10, 2021.
- ^ a b N'Duka, Amanda (June 1, 2021). "'Dark Harvest': Casey Likes & E'myri Crutchfield Tapped To Star In MGM Horror Film". Deadline Hollywood. Retrieved June 9, 2021.
- ^ Kit, Borys (October 4, 2021). "Jeremy Davies, Elizabeth Reaser, Luke Kirby Join MGM Horror Thriller 'Dark Harvest' (Exclusive)". The Hollywood Reporter. Retrieved October 6, 2021.
- ^ Navarro, Meagan (September 13, 2023). "Dark Harvest Trailer David Slade Set to Unleash Halloween Legend Sawtooth Jack This October". Bloody Disgusting. Retrieved September 13, 2023.
- ^ de la Fuente, Anne Marie (October 3, 2023). "Amazon Studios Now Called Amazon MGM Studios, Exec Pablo Iacoviello Reveals in Iberseries Keynote". Variety. Retrieved October 3, 2023.
- ^ D'Alessandro, Anthony (April 7, 2020). "Dark Harvest Will Happen In Autumn 2021: MGM Release Date". Deadline Hollywood. Retrieved April 7, 2020.
- ^ "Dark Harvest". Rotten Tomatoes. Fandango Media. Retrieved October 19, 2023.
- ^ "Dark Harvest". Metacritic. Fandom, Inc. Retrieved October 26, 2023.
External links[edit]
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League of Legends Wiki
Dark Harvest
Damaging
basic attacksand
ability damageagainst enemy
championsbelow
50% of their maximum healthdeal
20 80 (based on level) (+ 5 per Soul) (+ 10% bonus AD) (+ 5% AP) bonus adaptive damageand, after a 1.
75-second delay, reap
1 Soul. This cannot occur again for 45 seconds, resetting to 1.
5seconds upon scoring a
takedownagainst an enemy champion.
While not on cooldown, also reap
1 Soulfrom receiving the kill credit of a champion killed by a
minion,
monster, or
turret.
Adaptive Damage:This effect deals either physical or magic damage depending on the damage contribution from your
attack damageand
ability powerto the effect's damage formula.
- Greater bonus damage from the AD ratio Physical damage
- Greater bonus damage from the AP ratio Magic damage
If the damage contribution of AD and AP are zero or otherwise equal, the damage type depends on the effect's particular default.
Notes[]
- Dark Harvest does not trigger off of damage that applies neither attack nor spell effects (e.g. Scorch, Liandry's Anguish, Ricochet).
- Dark Harvest will trigger on clones, but not zombies.
- Dark Harvest will not reap additional Souls during the delay before a Soul is gained.
Strategy[]
- Dark Harvest is often takenon the Howling Abyss, as the single lane setup causes regular teamfightsleading to a lot of takedowns, producing more stacks than the average Summoner's Rift game.
Map-Specific Differences[]
- Howling Abyss differences edit
- Damage per soul reduced to 2.
- Nexus Blitz differences edit
- Damage per soul changed to 2.
- Base damage changed to 15 55 (based on level).
- Ultra Rapid Fire differences edit
- Cooldown changed to 12 seconds.
- Base damage changed to 10 50 (based on level).
- AP ratio changed to 10% AP.
- AD ratio changed to 20% bonus AD.
- Damage per soul changed to 2.
- Arena differences edit
- Obtained from the From Beginning to End augment.
- Base damage changed to 50 100 (based on level).
- Bonus AD ratio changed to 35% bonus AD.
- AP ratio changed to 25% AP.
- Damage per soul changed to 10.
Media[]
Dark Harvest with Precision
Dark Harvest with Sorcery
Dark Harvest with Resolve
Dark Harvest with Inspiration
Sound Effects[]
- Triggered
- Collecting soul
- Soul harvested
Patch History[]
- V13.20
- Base damage increased to 20 80 (based on level) from 20 60 (based on level).
- AD ratio reduced to 10% bonus AD from 25% bonus AD.
- AP ratio reduced to 5% AP from 15% AP.
- V10.9
- Bug Fix: Now properly triggers from damage caused by active items.
- V8.24
- Base damage reduced to 20 60 (based on level) from 40 80 (based on level).
- Removed: Can no longer trigger off other procs (e.g. Scorch, Liandry's Torment) aside from Luden's Echo, whose effect is built to behave like a separate ability.
- V8.23 - November 26th Hotfix
- ARAM-only Balancing:
- Bonus damage per Soul reduced to 2 from 4.
- V8.23 - November 20th Hotfix
- Base damage reduced to 40 80 (based on level) from 50 80 (based on level)
- Bonus damage per Soul reduced to 5 from 8.
- V8.23
- New Effects:
- Damaging a champion below 50% of their maximum health by any mean deals 50 80 (based on level) (+ 8 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus Adaptive damage and reaps 1 Soul. This cannot happen again for 45 seconds, resetting to 1.5 seconds on champion takedown.
- On ARAM, souls increase the damage by 4 instead of 8.
- Old Effects:
- Enemy and allied, champions, large minions and large monsters that die nearby drop Soul Essences on the ground. These last for 10 seconds or until picked by moving close to it. If you kill the target yourself, the Soul Essence will be automatically picked up. Champions grant 6 Soul Essence; large minions grant 4 Soul Essence; and large monsters grant 2 Soul Essence. Select champion summoned units are classified as large minions.
- Collecting a Soul Essence empowers your next basic attack against an enemy champion or structure within the next 20 seconds to deal 20 60 (based on level) (+ Total Soul Essence) (+ 25% bonus AD) (+ 20% AP) bonus Adaptive damage.
- After collecting 150 Soul Essences you become Soul Charged, increasing the time to trigger the empowered attack to 300 seconds.
- Range: 1400 / 300
- V8.20
- Base damage reduced to 20 60 (based on level) from 40 80 (based on level).
- V8.19
- Bug Fix: Dropped Soul Essence particle is now brighter and clearer for colorblind players.
- V8.11
- ARAM-only Balancing:
- Soul Essences from champion takedown reduced to 4 from 5.
- Soul Essences from large minion reduced to 2 from 4.
- V8.8
- Bug Fix: Fixed a bug where a VFX box appeared when a soul was dropped on the ground.
- Bug Fix: Fixed a bug where, if multiple players took Dark Harvest, only one of them could see the soul glow on units that will drop Dark Harvest souls.
- Bug Fix: On ARAM, tooltip now properly indicates that champion souls are worth less soul essence.
- V7.24
- Map-Specific Balancing: On ARAM, champions soul essences dropped reduced to 5 from 6.
- V7.22 Added
- Domination Keystone rune.
- Passive: Champions, large minions, and large monsters drop Soul Essence on death, which you can collect by moving nearby. Collecting Soul Essence empowers your next attack versus an enemy champion or structure within the next 20 seconds to deal 40 80 (based on level) (+ Total Soul Essence) (+ 25% bonus AD) (+ 20% AP) bonus Adaptive damage.
- Champion souls grant 6 Soul Essence; large minion souls grant 4 Soul Essence; and large monster souls grant 2 Soul Essence. Select champion summoned units are classified as large minions.
- After collecting 150 Soul Essence you become Soul Charged, increasing the time to trigger the empowered attack to 300 seconds.
- Adaptive: Deals either physical or magic depending on which would deal the most damage.